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COD4 Compile Tools: Mounted Machine Gun



Here I show how to put a useable mountable machine gun turret on your map. Keep i mind that the m249_setup model is the only model you can use for a turret, unless your running a mod.

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Добавлено: 5 лет
Длительность: 3:42
Комментарии: 7

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Комментарии:

Автор FlyingSoldier100 (2 года)
same problem :( did u find a solution?

Автор Jacob (4 года)
which button is the button to open the entity panel.

Автор aphexjh (1 год)
the "N" key

Автор Joshua Stubbles (3 года)
I've gotten this all to work just fine, but when going to load the map, it
starts loading and then 1/2 way through loading it switches to mp_backlot
and my map never loads :|

Автор Scott Harris (3 года)
@jstubbles First check you have at least the spawn entities for TDM, DM,
and a global_intermission. If you do then you may have an error in your
map. Check all the boxes at the bottom of the compile screen before you run
your map.

Автор ExTheSea1 (3 года)
how to copy keys and values into the entity panel?

Автор Kakashi Ownage (3 года)
Hey dude thanks for the Tutorial, I did everything as you said, but when I
go to compile my BSP, map load to the end then the black screen with an
error message. The message says "weapClass in weapon info
'saw_bipod_crouch_mp' for misc_turret must be 'turret'. I have no idea what
this could mean.. I've tried replacing crouch with stand and saw with
turret but same message..

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